Sarah Edmands Martin

DESIGNER

Associate Professor
University of Notre Dame


 


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SARAHEDMANDS
SARAHEDMANDSMARTIN
SARAHEDMANDS


The Princes & The Beast: Worlds of Storied Experience

Exhibition design, taxidermy, institutional critique2015
Thesis exhibition design featuring local fables, immersive exhibition design, institutional critique, and cabinets of curiosities blurring the line between historical artefact, archive, and mediated illusion.     



2015  /  A CASE OF FACTS & FICTIONS,NO. 1 & 2; MISHEPISHU SPECIMEN 
Bone, wire, fur, glass, digital print on acrylic, etching on Plexiglass, brass.



Concept


Investigating narrative origins, identities, power dynamics, and the design of folk and fairy tales, this thesis installation is interested in how storytelling influences visual dynamism and vice versa.

At its core, The Princess & The Beast operates as a spatial intervention———one that challenges the conventions of museum display and critiques the institutional frameworks of knowledge, ownership, and curation. Situated adjacent to a permanent collection of Native American artifacts of unknown origins, this exhibition functions as both an installation and a conceptual provocation, inviting visitors to reconsider how narratives are constructed and whose voices remain unheard.




exhibited at the Snite Museum of Art (2015)
 published 











The exhibition design immediately disrupts the neutrality of the museum’s surrounding context. The deliberate use of freestanding vitrines and framed wall-mounted works echoes the aesthetic language of traditional museum display, yet upon closer examination, these familiar formats are subtly subverted. Embedded technology, an illusion out of time, demanding a reckoning with what is on display with the cabinet of curiosity.








2015  /  A CASE OF FACTS & FICTIONS, NO. 1 Wood vitrine, glass, Plexiglass, magic lantern, slide, tintype, video projection, found object.

















These reimagined magic lantern slides feature portraits of the project’s interviewees (the chief of the Pokagon Band of Potowatomi, the oldest white settler in South Bend, contemporary Potowatomi artists, etc.) and blur the boundary between archival artifact and contemporary digital intervention. Encased between original glass mounts of an early photographic tradition, the slides come to life through anachronistic digital animation and a secretly installed pocket projector. In addition to the motion design, barely-audible narration of the interviewees can be heard coming from within the vitrine. This ghostly echo interlaces a mesmerizing tension between past and present. By reviving these portraits with modern technology, the project reclaims storytelling agency, transforming passive historical records into living, breathing echoes of memory and myth.




2015  /  A CASE OF FACTS & FICTIONS, NO. 1 
Magic lantern, video projection, audio.





















“Stories, even the most fantastic, can and do influence realities. When you look closely, the line between the authentic and the make-believe begins to blur. [...] Just like any good story, a museum asks us to collude in its version of truth.”


Field Guide, pg. 7Sarah Edmands Martin
E 99 .P8 M365 2015









2015  /  PRINCESS MISHAWAKA BY GEORGE CATLIN BY SARAH MARTIN 
Oil, acrylic, digital print on canvas.









Material choices throughout the exhibition reinforce its critical stance. The use of red display cases, in contrast to the muted, sterile tones typically found in natural history and anthropology exhibits, injects a sense of urgency———and curiosity. Evoking archival markings, correctional annotations, and contested histories, the red velvet alludes to the act of revisionism that this exhibit is performing in real time. Viewers may don a set of provided, pristine white gloves and touch particular objects within the cases. Revealed beneath each removed object is a snippet of didactic or folk legend.

The inclusion of objects in glass vitrines plays into the established museological language of preservation and authority but, here, their contents challenge their own containment. 








2015  /  A CASE OF FACTS & FICTIONS, NO. 1 Wood vitrine, glass, Plexiglass, magic lantern, slide, tintype, video projection, found object.




Through meticulously crafted objects, including fabricated specimens and hand-labeled reliquaries, the installation mimics the taxonomies of natural history and ethnographic displays while exposing their constructedness. This evocation of a false sense of authenticity draws attention to the aesthetic apparatus of legitimacy that museums often rely on. By inserting speculative artifacts into a space traditionally reserved for authenticated histories, the work destabilizes notions of provenance and truth, inviting viewers to question how collections are formed, framed, and interpreted. This is an elegant, subversive intervention—one that holds a mirror to the institutional gaze while reclaiming narrative space for alternative and often marginalized stories.










Nearby, a gilded, oil-painted portrait, presented without its expected historical framing, creates an uneasy juxtaposition between European portraiture traditions and the visual absence of Native American representation in museum spaces.

Wall-mounted placards, executed in a clean typographic style with annotated highlights, deconstruct museum conventions while providing regional histories. Rather than simply delivering authoritative information, they foreground acts of omission and erasure, exposing the gaps in recorded history. By doing so, they mirror the undocumented metadata of the neighboring Native American artifact collection, subtly implicating the museum in the very structures of knowledge control that this exhibition critiques.







2015  /  A CASE OF FACTS & FICTIONS, NO. 2; SOME FACTS & USEFUL DIAGRAMS; PRINCESS MISHAWAKA BY GEORGE CALTIN BY SARAH MARTIN   /  Wood vitrine, glass, Plexiglass, slide, tintype, video projection, found object; inkjet prints; oil, acrylic, digital print on canvas.



“When telling stories, subversive narratives can be designed to counter the orthodoxy of the meta-narrative. These kinds of narratives originate from the bottom up. Because they are derived from communities, they prioritize the well being of its citizens... A humanitarian designer should intervene on behalf of heterogeneous identities that are suppressed by sanitized or stereotyped meta-narrative story arcs.”


The Princess & the Beast  Worlds of Storied Experience in the Ribbon City
Sarah Edmands Martin 
pg. 6–7; OCLC : 910735322









2015  /  A CASE OF FACTS & FICTIONS, NO. 1; SOME FACTS & USEFUL DIAGRAMS
Wood vitrine, glass, Plexiglass, magic lantern, slide, tintype, video projection, found object; inkjet prints.








The entrance framing is particularly effective: the title text "The Princess & The Beast” is starkly affixed to the wall, functioning not just as a label but as a declarative threshold. It signals an intentional shift in context, preparing visitors for an exhibition that operates within—and against—the institutional backdrop of the museum.

A red velvet-lined vitrine with scattered ephemera and a conspicuously placed pair of white museological gloves operates as a meta-display, drawing attention not only to the objects within but also to the mechanics and performativity of curation itself. The gloves, traditionally worn to protect archival materials, here symbolically mark the threshold between access and authority, visibility and handling, presence and erasure. This is not merely a display of objects, but a display about displaying. In this mise-en-scène, the institutional toolkit becomes part of the critique, revealing the museological gesture as both aesthetic and ideological.








2015  /  A CASE OF FACTS & FICTIONS, NO. 2;
SOME FACTS & USEFUL DIAGRAMS;
PRINCESS MISHAWAKA BY GEORGE CALTIN BY SARAH MARTIN;

Wood vitrine, glass, Plexiglass, slide, tintype, video 
 projection, found object; inkjet prints; oil, acrylic, digital print on canvas.












2015  /  A CASE OF FACTS & FICTIONS, NO. 2  /  Slide, glass, acrylic print.







Installation and Planning


By positioning itself next to a permanent exhibit steeped in colonial modes of curation, The Princess & The Beast doesn’t just critique from the margins———it asserts itself within the very structure it aims to deconstruct. This is exhibition design at its most provocative and necessary: a space that doesn’t simply house objects but activates discourse, disrupts assumptions, and compels institutional reckoning.






“Experiential exhibit design, or Interpretive Environmental Design, shifts design from merely shortterm displays of “in-formation,” to that of “formation.” It works best in learning-based institutions such as museums, science centers, heritage sites, and other cultural facilities. “Formation” occurs when a visitor is asked to participate in the exhibit, creating meaning by interacting with designed elements.”


The Princess & the Beast  Worlds of Storied Experience in the Ribbon City
Sarah Edmands Martin 
pg. 13; OCLC : 910735322













“The whimsical commingles with the dreadful in The Princess & The Beast. Immediately striking is Martin’s sculpture of the mishepishu (“the beast”), a half-lynx, half-fish cryptid believed by some members of the Pokagon band of the Potawatomi tribe and some residents of St. Joseph County to inhabit the waters of the St. Joseph River. Constructed of bones and wire, etched Plexiglass and ink, the creature is as layered as the voices that elsewhere in Martin’s installation recall the many legends about its existence.”


The Graduate School  Sarah Edmands Martin wins Walter Beardsley Award
for thesis installation "The Princess & The Beast"

Evan Bryson 
pg. 6–7; OCLC : 910735322